With the magical power of the Chaos Emeralds a Laughing madly, Eggman pushes another button on the console, triggering his stronghold's true function: A massive laser cannon. As the machine whirs to life, Sonic is paralyzed and the seven Chaos Emeralds are forcibly extracted from him, de-energizing his Super Sonic form. Large metal prongs raise out of the floor, and suddenly, Super Sonic finds himself trapped inside of a force field. Catching Sonic off guard, Eggman pushes a button mounted on a nearby console. This was, unfortunately, exactly the reaction Doctor Eggman was looking for. Sonic is a little taken aback at the whole situation Eggman has never begged for mercy before. He swears to change, to reform and stop trying to take over the world. When Super Sonic catches up with the fearful Doctor, Eggman suddenly slumps to his knees and pleads with the hedgehog to spare him. As Sonic uses the Chaos Emeralds to transform in to Super Sonic to finish the job, Eggman flees the scene, retreating to his final stronghold. It seemed like another routine assault on Doctor Eggman's latest orbital space station: a showdown with a couple hundred robots, and a fight to the death with the Doctor himself in a giant mechanized suit of armor. (In Sonic Unleashed for PS2/Wii, the amount of combo attacks available is much fewer.) Plot For Sonic the Hedgehog, Speed and Ring Energy can be upgraded, and for the Werehog, Strength, Combat, Health, Shield, and Unleash can be upgraded, and although the Werehog starts the game with only a small handful of attacks, by upgrading the "Combat" ability, over 30 combo attacks in total can eventually become available for the player to choose from.
SONIC UNLEASHED PS3 ISO ENGLISH DOWNLOAD UPGRADE
In Sonic Unleashed for PS3/360, things like defeating enemies, eating food, and completing certain side missions will earn Sonic experience points that he can use to upgrade his abilities. Werehog action stage gameplay in Sonic Unleashed PS3/360 After defeating a certain number of enemies and charging up enough energy, the Werehog can "Unleash", making him move faster and hit harder, in addition to being invincible. Once the sun sets and day turns to night, Sonic transforms into The Werehog, a shaggy beast who uses his claws to attack enemies and long stretchy arms for platforming. While the sun is out, players are given control of Sonic the Hedgehog, who is equipped with the ability to boost, drift, homing attack, leg stomp, wall kick, and quick-step (a strafing maneuver). The Action/Town stage motif is further broken down by what time of day they're accessed. However, the Gaia Gates in the PS3/360 Sonic Unleashed, while compact in size, can be immensely confusing to navigate while also being unclear in presenting the player with their next objective to progress through the game. In comparison to past Sonic games, the towns in Sonic Unleashed for PS3/360 are considerably more compact in size and generally can be navigated from end to end in a matter of seconds. In the PS3/360 Sonic Unleashed, new stages are accessed by collecting Sun and Moon Medals hidden within stages and towns, whereas in Sonic Unleashed for PS2/Wii, Sun and Moon medals are awarded strictly by completing stages. Towns advance the game's storyline and house NPC characters (which offer side missions or items to Sonic) and generally lead the player to access the next level (an Action Stage) via that town's "Gaia Gate". Like Sonic Adventure and Sonic the Hedgehog, Unleashed is broken up between two specific modes: Towns and Action Stages. In general, Sonic Unleashed features a tighter, much more narrowly focused design when it comes to Sonic's standard ''high speed'' gameplay. Borrowing well-received elements from Sonic and the Secret Rings and Sonic Rush, Sonic Unleashed frequently shifts between a classic side-scrolling perspective and a behind-the-back 3D perspective in an attempt to provide the best of both worlds. Overview Speeding through the "Dragon Road" Action StageĪfter Sonic the Hedgehog (2006) tried to revive the Sonic Adventure formula and was met with negative critical reaction, Sega decided to take a step back and think more carefully about the next game in the franchise.